Membrane

A Haptic Information Filter for Self-driving Cars

In a future where cars are driverless and interaction extend beyond the screen, what do we envision the vehicle to be? 

 

We envision a future where cars represent a protective layer to the passenger, deterring him away potentially dangerous events and propelling him towards beneficial incidents in the surroundings. As crowd sourced reporting becomes pervasive, sudden events can be reported instantaneously and communicated to a network of cars. The Membrane then filters and communicates vital information that would impact the passenger's navigation upon leaving the vehicle i.e. the weather, incidents that would be beneficial to approach/avoid. 

A prototype was created using sound and motors to demonstrate the use case scenario of danger reporting.

 

 

How it Works

Sudden, unexpected and potentially dangerous events in the neighbourhood can be communicated via waves of vibration and sound before the passenger exits the vehicle. The passenger is also made aware about the orientation of the dangerous event through an indicator on the Membrane, allowing him to avoid the site upon leaving the vehicle.

Patterns of vibration and the sense of touch were investigated using ‘The Plank’ and other servo motors. Sound was explored and synthesised in ATTiny and a Max MSP patch.

 

 

The concept and functioning prototype were developed under 5 days in partnership with Volvo, with Arun Mota and Francesca Desmarais

See full project at the CIID project page